Курс Learn To Code By Making a 2D Platformer in Unity

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Обучение платное
Сертификация бесплатная
13 часов курса
О курсе

Note: a newer version of this course is now available under the title 'Learn To Code By Making a 2D Platformer in Unity & C#'. This new course features a complete overhaul and uses the latest version of Unity as well as using updated methods to make learning & developing easier than ever!

Learn how to create your very own platformer game using Unity3D, an industry-standard program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:

  • A character to control
  • Collectibles such as coins, extra lives & extra health
  • Different types of enemies to combat
  • Dangers such as Spikes, Saws & moving platforms
  • User Interface with interactive menus
  • Multiple levels and a level select screen
  • A unique and challenging boss battle

Start learning today and let me help you become a game developer!

Understand the workspace layout of Unity3D
Welcome to the course, where we're going to learn how to develop a platformer game using Unity.
Downloading & Installing Unity
IN THIS VIDEO:Downloading & Installing the latest version of Unity from www.unity3d.com
Unity Workspace Overview
IN THIS VIDEO:Looking at the default layout of unity and the important windows and functions we will use regularly
The First Level
Add artwork and create a basic level
Importing Spritesheets/Artwork
Bringing artwork into the game for future use.Splitting a sprite sheet into multiple pieces to use separately.
Creating Our First Level & Platforms
IN THIS VIDEO:Saving the scene.Creating Platforms & Ground Pieces.Adding Collider objects.
Creating & Using Prefabs
IN THIS VIDEO: Creating & using Prefab objects to simplify making levels
The Player
Create a Player and Control the Player through Coding
Creating the Player
IN THIS VIDEO:Creating the Player Character.Adding basic physics to our character using Rigidbodies.
Creating Your First Script
IN THIS VIDEO:Creating the player character controller script, our first c# script.
Moving The Player
IN THIS VIDEO:Using Unity's built in input manager for keyboard and controller support.Moving the player by taking input in code.
  • Mac or PC capable of running Unity 3D
  • A copy of Unity 5.3 available for free from unity3d.com
Что Вы изучите?
  • Learn C#, a modern versatile programming language.
  • Understand the capabilities of 2D development in Unity.
  • Develop strong and transferrable problem solving skills.
  • Gain an understanding of the game development process.
  • Learn how object oriented programming works in practice.
James Doyle
James Doyle
Teaching The Basics of Making Games

Hi, I'm James. I have helped thousands of people learn how to develop their own games in Unity, and whether you're a first-time developer, or need to refresh your skills, I can help you learn to make the games you want to make.

With a bachelors degree in Computer Science and a background working in independent game development, I have been helping others to create their own games and release them on multiple platforms.

I believe in helping you learn by teaching code in context, so rather than having to memorize a bunch of stuff you've never seen before, you learn how each coding concept can be applied to real working problems in your games.

I can't wait to help you learn all about making your own games and how to make them a success.

So why not start learning to make games with me now?

See you soon!


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