Leading Change: Go Beyond Gamification with Gameful Learning

Payment
Обучение бесплатное
Certificate
Сертификация платная
Duration
1 час курса
О курсе

“Leading Change: Go Beyond Gamification with Gameful Learning” instructs school leaders and teachers on tools and strategies to support gameful learning in schools.

Developed in partnership with Microsoft, this education course aims to transform teaching and learning at all levels through explorations of how the features that make video games great learning environments can be used in formal learning environments to increase learner engagement on a local, regional and global scale. By creating classroom learning environments that support learners’ senses of autonomy, competence and relatedness, school leaders are able to promote actively engaged and resilient learning.

Gameful learning is a new way to conceive curriculum and assessment that provides concrete support for personalizing learning for every student. You will learn to design gameful learning environments and apply a systematic framework that leads to enhanced intrinsic motivation and engagement for students.

This course has been funded by Microsoft and is part of the Microsoft K-12 Education Leadership initiative developed to provide resources to K-12 school leaders around the world as they address the unique needs of their schools in a changing educational and technology landscape.

Программа
Leading Change: Go Beyond Gamification with Gameful Learning
Learn the tools to support gameful learning environments that foster personalized, engaged learning in schools.
Что Вы изучите?
  • Why well-designed games are naturally successful learning environments (and 10 core design principles for learning games)
  • How gameful learning can help you create formal learning environments that are engaging for students
  • How to design curriculum for gameful learning and support teachers in using gameful learning
  • How to make a plan for creating gameful change in your school/institution and tracking progress towards success with gameful learning
  • How the thoughtful use of technology can support learning
Лекторы
Barry Fishman
Barry Fishman
Professor of Education, School of Education University of Michigan
Barry Fishman, Arthur F. Thurnau Professor, Professor of Information, School of Information and Professor of Education, School of Education at the University of Michigan. He received his Ph.D. in Learning Sciences at Northwestern University in 1996 and his BA in English and American Literature from Brown University in 1989
Rachel Niemer
Rachel Niemer
Director of the Gameful Learning Lab, Office of Academic Innovation University of Michigan
Rachel Niemer, Director of the Gameful Learning Lab, Office of Academic Innovation. She received her PhD in Chemistry from California Institute of Technology in 2007 and her BA in Chemistry and Women’s Studies from Bowdoin College in 1999.
Платформа
EdX
Эта платформа предоставляет все курсы бесплатно. Авторами выступают топовые университеты и корпорации, которые стараются удерживать стандарты качества. За несоблюдение дедлайнов, невыполнение домашнего задания студенты теряют баллы. Как и в других платформах, лекционные видео чередуются с практическими заданиями. Обучение проводится на английском, китайском, испанском, французском и хинди.
Leading Change: Go Beyond Gamification with Gameful Learning