How do you create realistic animations? How do you predict the motion of materials? It’s key to the success of animated films to ensure (was insure) audiences believe in characters.
This course will show you how to create lifelike animations focusing on the technical aspects of CGI animation and also give you a glimpse into how studios approach the art of physically-based animation.
You will learn the fundamental concepts of physical simulation, including:
These concepts will be put into practice in the programming assignments spanning:
- Discretizing and integrating Newton’s equations of motion
- Constrained Lagrangian Mechanics
- Collisions, contact, and friction: detection and response
- Continuum mechanics
- Finite elements
- Rigid body simulation
- Thin shell and cloth simulation
- Elastic rod and hair simulation
- Fluid simulation
- To code your own physics simulator to master the fundamental algorithms for creating lifelike animations clothing, hair, liquids, rigid bodies and more!
- Temporal integration of the equations of motion
- Formulation of mathematical models for mechanical systems
- Numerical methods for treating contact and impact
- Lagrangian and Eulerian representations of continua control of physical models