CS50's Introduction to Game Development

MOOC
CS50's Introduction to Game Development
Language
English
Duration
2 hours course
Certificate
Certification paid
Course by EdX
CS50's Introduction to Game Development
What will you learn?
Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you'll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.
About the course
In a quest to understand how video games themselves are implemented, you'll explore the design of such childhood games as:

  • Super Mario Bros. 
  • Pong
  • Flappy Bird
  • Breakout
  • Match 3
  • Legend of Zelda
  • Angry Birds
  • Pokémon
  • 3D Helicopter Game
  • Dreadhalls
  • Portal
Program
CS50's Introduction to Game Development
Learn about the development of 2D and 3D interactive games in this hands-on course, as you explore the design of games such as Super Mario Bros., Pokémon, Angry Birds, and more.
Lecturers
David J. Malan
David J. Malan
Gordon McKay Professor of the Practice of Computer Science Harvard University
Colton Ogden
Colton Ogden
Technologist Harvard University
Platform
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All the courses on this platform are free of charge. The authors are top universities and corporations that seek to maintain high quality standards. If you do not meet a deadline for assignments, you lose points. Like on other platforms, the videos in which the theory is explained are followed by practical assignments. Courses are available in English, Chinese, Spanish, French and Hindi.
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